1.9 KiB
1.9 KiB
TODO
- ✔ Remove dependency on decorators
- ✔ Synchronized should be a mixin
- ✔ Behavior items should derive type/name
- ✔ Precompile behavior traversals
- ✔ Abstract physics world tick optimizations
- ✔ Cache current routine for Behaved tick
- ✔ Apply patches to matter.js ( https://github.com/liabru/matter-js/pulls?utf8=%E2%9C%93&q=is%3Apr+author%3Abchevalier )
- ✔ Inline traits into entity, remove Proxy
- ✔ Eliminate immutable.toJS()
- ✔ Track dirty entity state (entityList.tick())
- ✔ Investigate visibleEntities path
- ✔ Investigate lookupEmitListeners path
- ✔ Investigate visibleBoundingBoxes path
- ✔ EventEmitter::emit is too hot
- ✔ Entity packets
- ✔ Decouple input normalization from action registry
- ✔ entityList.fromJSON()
- ❌ Socket WebWorker can't connect in Firefox
- ✔ Don't run emitter destruction tickers on server
- ✔ Investigate unrolling equalsClose
- ✔ Bitshifts for on_positionChanged x/y boxing
- ✔ Memoize Object.getOwnPropertyNames results per trait constructor
- ✔ EE optimizations (lookupEmitListeners)
- ✔ Core.fastApply, search for /(.../
- ✔ Rename visibleBoundingBox(es)? to visibleAabb(s)?
- ❌ Property.fastAccess to skip getter, this.entity.currentAnimation
- ✔ Trait::isDirty should be flat
- ✔ Trait params fromJS is super slow
- ✔ Entity::is is slow?
- ❌ Manual state sync
- ✔ Synchronized provides packet updates
- ✔ Phase out EntityPacketSynchronizer
- ❌ Implement ALL trait state update packets
- ❌ Implement Entity remember packets
- ✔ Implement Entity remove packets
- ❌ Save state/param extensions separately on create instead of only merging
- Pointer events polyfill: https://github.com/jquery/PEP
- Target trait updates beyond just visible; e.g. others don't need to know about inventory change
- EntityList::_afterDestructionTickers should live in entity