Commit Graph

97 Commits

Author SHA1 Message Date
cha0s
2f3988cd55 chore: testing is too darn dark 2019-04-07 15:14:05 -04:00
cha0s
ec4732b15b refactor: selfEntity patch 2019-04-05 23:50:38 -04:00
cha0s
b63a15c8a4 refactor: temporary jank 2019-04-05 23:50:24 -04:00
cha0s
e0933ade6d fet: state packing 2019-04-05 23:40:33 -04:00
cha0s
88d1634b8f refactor: state diff 2019-04-05 23:14:17 -04:00
cha0s
8d0dd86488 chore: acceptStateChange -> patchState 2019-04-05 16:46:55 -04:00
cha0s
3ebff2e28f chore: remove jank 2019-04-05 16:06:07 -04:00
cha0s
1cbce46561 chore: dead code 2019-04-05 13:58:28 -04:00
cha0s
6b221837a7 refactor: informed logic elegance 2019-04-05 13:47:49 -04:00
cha0s
cbccd7b1ae refactor: clean up self entity trait juggling 2019-04-05 12:59:29 -04:00
cha0s
e5f738202b feat: camera-based state diff! 2019-04-05 12:59:14 -04:00
cha0s
00359fb6f9 refactor: followed handles room changes 2019-04-05 12:25:43 -04:00
cha0s
867262e81d feat: camera 2019-04-05 09:14:39 -04:00
cha0s
baacea90a6 refactor: worldTime 2019-04-04 18:18:55 -04:00
cha0s
78c960114a refactor: time UI and styling 2019-04-04 18:14:49 -04:00
cha0s
1f8b9bdb9b refactor: start at 4am 2019-04-04 18:14:22 -04:00
cha0s
3857afa395 refactor: less b/w 2019-04-04 18:13:06 -04:00
cha0s
9e3a7f72b0 feat: world time 2019-04-04 08:31:42 -04:00
cha0s
25da6f1e7b refactor: decouple avocadoServer 2019-04-03 18:34:15 -04:00
cha0s
cbad2cac0e feat: test night mode 2019-03-30 07:00:07 -05:00
cha0s
a02b61f2e8 flow: stage, filters 2019-03-30 05:08:58 -05:00
cha0s
c82fdcd8a7 chore: simplify 2019-03-28 21:01:35 -05:00
cha0s
2bedf3847d fix: default focus 2019-03-28 21:00:11 -05:00
cha0s
58ffde7d48 flow: pointer movement 2019-03-28 20:36:31 -05:00
cha0s
34ded7e857 chore: tabindex out of HTML 2019-03-28 20:36:08 -05:00
cha0s
5b133038b2 refactor: listen to app node for events 2019-03-28 17:55:09 -05:00
cha0s
9324fd26ee chore: yarn 2019-03-28 15:17:41 -05:00
cha0s
e90f9c1abe chore: tabs -> space 2019-03-28 13:11:31 -05:00
cha0s
75da3ad9d4 chore: old junk 2019-03-28 13:07:24 -05:00
cha0s
14fe561c42 refactor: animation frame 2019-03-28 12:45:22 -05:00
cha0s
dbf226ba90 chore: deps 2019-03-28 12:45:10 -05:00
cha0s
72cae2a402 fix: destroy 2019-03-28 04:19:42 -05:00
cha0s
9fc749fdad feat: preserve ratio 2019-03-28 04:12:59 -05:00
cha0s
7a7bd84f4b refactor: collapse state diffs 2019-03-28 03:39:57 -05:00
cha0s
d3326350e6 fix: visible size 2019-03-28 03:39:40 -05:00
cha0s
24bec9a362 feat: water 2019-03-28 03:12:03 -05:00
cha0s
c2f9dbc0de refactor: use full tileset at half size 2019-03-28 03:03:07 -05:00
cha0s
b3169117f3 refactor: new roomage 2019-03-28 02:14:57 -05:00
cha0s
ec0e3c873c chore: formatting 2019-03-28 02:12:16 -05:00
cha0s
4a6ec12c5c refactor: better sync 2019-03-28 02:11:13 -05:00
cha0s
ca1a89c994 refactor: simplify informer, state per informer 2019-03-28 02:10:46 -05:00
cha0s
5bab361d43 fix: safeguard 2019-03-27 19:25:10 -05:00
cha0s
0b67d40a36 fix: more robust Controllable handling 2019-03-27 17:43:24 -05:00
cha0s
b0be192381 fix: prediction 2019-03-27 17:40:25 -05:00
cha0s
40cb5b8610 refactor: Layer::visibleEntities 2019-03-27 17:39:40 -05:00
cha0s
5a803a79e2 refactor: room.findEntity 2019-03-27 17:37:09 -05:00
cha0s
209010f7ab refactor: indexed layers 2019-03-27 17:16:09 -05:00
cha0s
637eadbdda refactor: simplify room creation 2019-03-27 16:11:49 -05:00
cha0s
aa1a69d0b9 refactor: break up entity/room ops 2019-03-27 15:51:58 -05:00
cha0s
1ebcb177bf refactor: drastically simplified reducers 2019-03-27 02:05:08 -05:00