2024-02-21T18:20:02Z - 2025-02-21T18:20:02Z
Overview
10 Issues closed from 1 user
Closed
#17 ecs.apply calls markChange, refactor update acceptance to directly set properties by default
Closed
#20 fix ECS indexing perf opts
Closed
#21 Collision performance
Closed
#4 Farm plot
Closed
#2 ECS
Closed
#7 Active item and usage
Closed
#14 Schema data type: map
Closed
#6 Drag and drop inventory slots
Closed
#3 Save/load
Closed
#1 serde
11 Issues created by 1 user
Opened
#5 Plants
Opened
#8 Farm stand (like Gobi from BoF or Torneko from DQ)
Opened
#9 Animals
Opened
#10 Enemies
Opened
#11 Town
Opened
#12 Portal plant
Opened
#13 Gen world
Opened
#15 Projected - invalid instead of hidden
Opened
#16 Inventory drag
Opened
#18 ecs.markChange should aggregate a list of diffs that are then reduced to the final diff
Opened
#19 Empty gathered crashes