silphius/app
2024-07-11 03:09:15 -05:00
..
astride fix: ensure clean script context 2024-07-04 09:24:49 -05:00
context feat: switch ecs 2024-07-03 11:17:36 -05:00
ecs refactor: easier testing 2024-07-07 17:26:17 -05:00
ecs-components feat: tile layer chunking 2024-07-11 01:22:43 -05:00
ecs-systems refactor: edge cam logic commented for now 2024-07-10 16:54:04 -05:00
net fun: generate a forest 2024-07-10 14:59:07 -05:00
packets feat: admin painting 2024-07-07 23:30:48 -05:00
react-components refactor: no mask 2024-07-11 03:08:39 -05:00
routes dev: shush for now 2024-07-07 17:37:00 -05:00
util refactor: no layer masks for now 2024-07-10 16:48:36 -05:00
add-key-listener.js feat: debug 2024-06-25 09:00:02 -05:00
client-ecs.js perf: resource cache 2024-07-10 14:14:10 -05:00
constants.js feat: tile layer chunking 2024-07-11 01:22:43 -05:00
create-ecs.js feat: day/night 2024-07-04 15:17:33 -05:00
create-forest.js fix: water 2024-07-11 03:09:15 -05:00
create-homestead.js refactor: creators manage teleport id 2024-07-09 15:05:23 -05:00
create-house.js refactor: creators manage teleport id 2024-07-09 15:05:23 -05:00
create-player.js fun: generate a forest 2024-07-10 14:59:07 -05:00
engine.js feat: tile layer chunking 2024-07-11 01:22:43 -05:00
engine.test.js chore: too flaky 2024-07-02 17:45:33 -05:00
entry.client.jsx Initial commit from create-remix 2024-06-10 14:47:05 -05:00
entry.server.jsx feat: websocket HMR 2024-06-12 23:56:50 -05:00
root.css refactor: box-sizing 2024-07-07 23:25:07 -05:00
root.jsx flow: up to date 2024-06-10 22:45:09 -05:00
session.server.js feat!: server persistence 2024-06-15 16:31:04 -05:00
websocket.js feat: removeData 2024-06-29 09:52:23 -05:00